To make your character tougher and better at controlling the battlefield, you need to choose the right skills and gear.
For the Class Ability, you should typically opt for HEALING RIFT to ensure consistent recovery.
When it comes to Jump, choose the style that best suits your gameplay. Personally, I favor Strafe Glide for its maneuverability.
The choice of Grenade is less critical for this build since we primarily overcharge it to deploy the Turret. However, I suggest the GLACIER GRENADE for its utility in blocking paths or opponents during intense moments.
(If you’re using OSMIOMANCY GLOVES, however, you should definitely go for the Cold Snap Grenade.)
Selecting the right Aspects is crucial. Start with BLEAK WATCHER, which is fundamental to our strategy as it allows for the overcharging of grenades to deploy them as turrets. Following that, incorporate ICEFLARE BOLTS for an extraordinary combination where enemies initially frozen by the Bleak Watcher lead to a chain reaction of freezing upon the defeat of the first foe.
Things heat up now as we delve into the fragments.
To begin, we tap into the WHISPER OF TORMENT. This piece works to our advantage by replenishing grenade energy each time we take damage.
Next in our arsenal is the WHISPER OF DURANCE. Employing this fragment extends the operational time of our Stasis Turret from roughly 26 seconds to an impressive 31 seconds.
To prevent foes from merely being momentarily immobilized before sprinting off, we incorporate the WHISPER OF FISSURES. With this fragment, vanquishing a frozen adversary causes a chain reaction, shattering any nearby enemies as well.
Finally, we select the WHISPER OF CHAINS as our robust concluding piece. This grants us a formidable defensive boost when we’re in close proximity to a frozen foe or a stasis crystal, along with a welcome +10 enhancement to our recovery stats.