The core strategy revolves around maximizing the damage potential of Dragons Breath and your solar abilities, which involve scorching and igniting targets.
The gameplay involves charging the Dragon’s Breath rocket launcher up to 5 stacks through ignitions or a brief wait, enabling a powerful shot akin to a massive waveframe grenade launcher. This shot inflicts maximum delayed damage, similar to the Lasting Impression effect. Enemies within the blast radius suffer intense scorch damage, which, in turn, triggers further ignitions via our fragments and exotic helmet, resulting in a colossal area explosion. These ignitions not only replenish the launcher’s ammo but also ensure automatic reloading at 5 stacks.
Importantly, ignitions from Dragon’s Breath, grenades, and melee abilities all contribute to this cycle. Additionally, other solar weapons with the Incandescent perk can activate ignitions that count towards refilling the launcher.
The gameplay elevates with the Dragon’s Breath masterwork, as ignitions then recharge the launcher even faster. Moreover, defeating enemies now drops Firesprites, which, when collected, grant a restoration buff through Ember of Mercy, integrating a healing element into our build.